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Early Gameゲーム百科November 5, 2026

Hero recruitment: pools, guarantees and Wish selection

Check the reward pool and actual payment first. Random guarantees and Wish selection track different progress, and a ready selection still needs claiming.

Before repeatedly recruiting for a hero, confirm that the hero belongs to the selected pool. Season and pool availability limit recruitment; an entry in the collection is not proof that the hero can drop from the present banner. Read the reward range, payment and Wish progress so you know what your spending advances.

Make three checks in the pool preview

  1. Enter recruitment through the Hall of Heroes. Select the intended pool and inspect its availability or limited attempts.
  2. Open Pool Preview and review heroes, blueprints and materials. Select a hero to inspect class and details. Once you find your target, read that pool’s probabilities and guarantee rules.
  3. Return to the recruitment buttons and check whether they currently spend a free attempt, recruitment items or Gold. Compare the total for a single and multiple recruits. Permanent recruitment can switch between free, half-price and standard states; do not rely on the price shown on an earlier visit.

A limited pool cannot execute a full multi-recruit when too few attempts remain. Inspect the remaining count and choose an appropriate action. If you leave to obtain missing currency, that does not automatically finish a recruit: return to the pool and confirm again.

Keep random guarantees separate from Wish selection

A random recruitment guarantee determines which reward group an eligible draw uses. It does not automatically guarantee the particular hero you want. Wish selection is a separate feature in participating pools: recruits accumulate Wish Points, which can be exchanged for a chosen hero from that pool once requirements are met. Wish progress is not shared between pools, and each pool also tracks its own exchange allowance.

  1. Open the Wish entrance at the top right of the selected pool. If it is absent, check whether that pool supports selection instead of applying another banner’s rules.
  2. Use the plus or reselect control, select your target in the hero list, and save the choice with Select. Closing the list after browsing does not save a new target.
  3. Check current points, required points and remaining exchanges. With enough points and a saved target, select Recruit, read the hero’s name in the confirmation, then confirm.
  4. After claiming, review the points and exchange allowance before choosing another pool or continuing. If a full-Wish warning appears during ordinary recruiting, deal with the reward already available rather than blindly continuing.

Where a duplicate hero goes

Each hero is unique. A duplicate converts into fragments for that hero rather than another independently deployable copy. Inspect owned and required fragments on the hero’s star-up page. For an unowned hero, Inventory fragment details show synthesis requirements. If you want to improve an existing main hero, the selection list’s Owned filter helps distinguish that goal from collecting someone new.

Resolve Wish rewards before a pool closes

Wish progress is processed when a pool closes or at the relevant season reset. Points sufficient for an unclaimed exchange can be compensated by mail as that pool’s hero-selection chest. A remainder smaller than one exchange is not a guaranteed extra hero. Prefer choosing and claiming while the pool is active, then inspect system mail. If exchange is unavailable, check three independent issues: a saved target, sufficient points, and exchanges remaining. These checks are separate from whether ordinary recruitment can continue.

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This guide is for Cinder & Crowns, a free-to-play mobile 4X strategy game of alliance warfare and fairer competition, where coordination matters more than spending.

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